bespoke alternative arcade game
role: design, programming, art, sound, fabrication
the furry anatomical controls of the game numbercruncher
the guts and brains
the guts and brains
foot controls
foot controls
sad stuffed stomach
sad stuffed stomach
kids, waiting on a coin to poop out
kids, waiting on a coin to poop out
NumberCruncher is an alternative control arcade game where players:
1.  Solve math problems with their feet
2. Feed the answers to a monster using a giant mouth controller
3. Help the monster digest the chunks into a fictional cryptocurrency by punching a giant stomach
4. Profit, as the monster poops out physical wooden coins that players can spend on fabulous prizes
NumberCruncher is what happens when nobody says "no" during the creative process. I wanted to make something that vaguely satirized the production of cryptocurrency, but what I ended up with is something I'm affectionately calling "educational body horror". 
It actually wasn't a full-on furry monster when we started, but once I stuck googley eyes on it, it sort of took on a life of its own. There's something magical about fur and eyeballs.

an early version of the game that used a giant rock to simulate "mining" the currency. RIP giant boulder I made out of fiberglass.

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